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Sir... I m stupid's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #437 | 2.872 | 3.000 |
On Topic | #456 | 3.046 | 3.182 |
Creativity | #476 | 3.046 | 3.182 |
WOWIE! | #477 | 2.785 | 2.909 |
Sound | #493 | 2.611 | 2.727 |
Simplicity | #506 | 3.307 | 3.455 |
Visuals | #635 | 2.437 | 2.545 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Music Source
Sound Effects provided by Gfx Sounds and Wowie Resource Pack
Credits
iksperius
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Comments
Good game. What I liked most is the fire particles. Their color variation, emission by jet's speed i guess. Seems complete and adds color to the game.
Hi. I really like the core mechanic. The first levels(1-3) are like very similar to each other. I stuck at this level. Overall I like it, wish I could pass this level. If you don't mind please check my game too!
that's why there is checkpoints which you can set to move your robot to. For this lvl I could actually make it reversed so where should be a second one, is actually a third one
Nice game I love the puzzle and each puzzle you need to cooparate with the Ai to do your action like shoot or not get hit by small enemy bullet. Great game !
Thanks :)
Great concept!!
Thanks :)
Hope you'll play mine too
Awesome game! I really liked the mechanics of the game and the art was well made. I think the controls were a bit weird at first but once I got use to it, it started feel a lot easier. I think the difficulty curve was well balanced. The music was also pretty fitting to the theme. Great work! I Hope you would check out my game too!
Thanks :)
Great concept! Felt very satisfying when everything clicked, but initially the controls for the ship were a bit awkward (I think because of slow response times due to inertia coupled with that you don't move in the direction you are looking).
I tested that movement style but for me it felt wrong. Thanks :)
Great submission! Lovely concept and idea, nice work!
Thanks :)
The controls felt weird at the beginning, but overall, the game was fun! A bit hard, but engaging. I think a death counter would be perfect for this game (I would have the highest score, hahaha)
Congratulations on your submission!
I was trying to not make it too hard but apparently I failed xD. Thanks :)
What a great concept! Controls felt a little weird with the mouse having influence over the direction I was facing, but not the direction I was traveling. Don't fret though, Great game overall :)
I was testing that movement to but for me It just felt wrong. Thanks anyway :)
Totally understandable, I respect trying something new
Nice! I really like the concept of having to stay near a moving object in order to shoot. In a lot of twinstick shooters I feel like I spend too much time getting distracted between movement and shooting, as if they're both competing for attention, but here it works well because both of those things are directly linked to each other. Nice job!
Thanks :)