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AIming Practice's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #470 | 3.062 | 3.750 |
Simplicity | #489 | 3.368 | 4.125 |
Visuals | #493 | 2.858 | 3.500 |
Fun | #520 | 2.654 | 3.250 |
On Topic | #583 | 2.654 | 3.250 |
WOWIE! | #603 | 2.449 | 3.000 |
Sound | #714 | 1.837 | 2.250 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Music Source
There's no music
Credits
@AdventureMase on YouTube
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Comments
Some people already used an AI weapon for the character, but you made it to the next level!!! The fact that it just follows you makes for really fun gameplay. Maybe add more content to the game, but overall nicely done :)
This is so good!!! The movement feels great, the arrow moves in a really cool way, the little pickups you sometimes get add some more appeal, and the sound design is nice!
You could definitely expand this idea, maybe by adding different maps or more powerups, maybe boss fights or more types of enemies etc, infinite possiblities!
✔ I really liked the main mechanic! I could see this work really well if the player was a fire and the arrow was embers.
✔ Easy to pick up.
X Maybe just a bit more content was needed.
Creative mechanic. I would love to have more space and more movement freedom. Well done.
Wait do they just keep spawning if I stay there and do nothing? Only one way to find out:
Turns out there is no limit. Nonetheless a fun game.
What should i comment here?
how much you utterly love the game B)
simple game not so much content but love the mechanic
Thanks! :D
interesting concept, most definitely has potential. wish there was more variety to the game though, things like more enemies or different AIs? other than that, its quite fun!
Thanks for the feedback! :D
cool!