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A jam submission

Precisely ThereView game page

A Strategic bombing game.
Submitted by Serdetay — 1 hour, 3 minutes before the deadline
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Precisely There's itch.io page

Results

CriteriaRankScore*Raw Score
On Topic#654.1304.130
Visuals#1104.0434.043
WOWIE!#1373.5653.565
Creativity#1653.7833.783
Sound#2063.3043.304
Simplicity#2953.7833.783
Fun#3903.0003.000

Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Music Source
I made it myself. it is terrible.

Credits
"Serdetay"

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Comments

Viewing comments 25 to 21 of 25 · Next page · Last page
Submitted(+1)

The art is incredible, fun gameplay! great submission!

Submitted

The controls are very hard and even though I know that's the point, I just felt frustration trying to move the camera percisely knowing that it moves slower than the car its protecting and therefore I couldn't finish level 1. However the good sound and the amazing graphics somehow make up for that.

Developer (2 edits)

You should go faster than the car at the start, so you gain a starting advantage, then you should maintain it while bombing enemies. (left shift to go faster, as said in tutorial)

I realize controls were very hard, my fault.

Thanks for feedback :)

Submitted (1 edit) (+1)

Cool concept defending a spaceship and nice graphics, but the controls and aiming kinda ruin the fun.

Aiming with a mouse would be much easier, faster and more precise.
Idk why moving the camera feels like trying to move a 100kg object on an icy floor. It takes a long time to start moving at a usable speed and keeps going even after i stop holding the movement key(s).

Also the game shouldn't immediately start when i open the tutorial.

(+1)

Well Done! I really liked the concept and visuals and of course the gameplay!

Submitted(+1)

the controls could be better. I don't know why there is a sprint button, there is no reason to not have it pressed.

Developer

That is definitly not true. In lower speeds it is way easier to control the camera. You ussually only sprint when you are changing directions, so you can actually do a lot faster. I kinda thought this was clear, but apparently i should have specified it..

You know since i developed the game it is a lot easier for me to form tactics and strategies, i sometimes forget that people are going to spend only 5 minutes or so in this game..  Maybe i should have been more explaining in the tutorials..

Thanks for feedback, it was short but also it contains important info.

Viewing comments 25 to 21 of 25 · Next page · Last page