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Dimensional Space

1,286
Posts
17
Topics
34
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122
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A member registered Jul 14, 2022 · View creator page →

Creator of

Recent community posts

You’re welcome!

So, I kinda liked the main concept but it really is confusing. So I’d suggest making an in-game tutorial section for that.

Definitely needs some settings for like colour contrast and sound because its all dark and loud. Why do I need to hold right click to move the camera? UI- needs main menu, needs a close button when some UI isn’t needed, needs a style to complement the style of the game.

Thanks!

Thanks for playing and for your feedback! I might fix the game’s bugs after the jam.

Thanks for playing! I might just fix that after the jam.

Thanks for the feedback!

Thanks for playing!

It was a bit confusing at first but I enjoyed it nonetheless. Maybe a small tutorial would’ve been useful but anyways, Well Done!

Thanks for playing!

Thanks for playing and for your feedback! I might just fix the project a bit after the jam.

I really liked this game very much. It has a unique concept and feel to it. The only things I would change are the UI and the speed but anyways, Well Done!

Yeah I’ve been getting a lot of character needs to move faster, but still Thanks for playing!

Thanks for playing and for your feedback! And yes this was made in c++.

Simple but fun, Well Done!

I now have a dimensional crisis. Well Done! I really enjoyed it!

You’re weolcome!

Yep

Thanks for playing and for your feedback!

Thanks for playing!

I really liked the concept very much as it made the game enjoyable! What it needs is a bit more art and some better UI , but all in all Well Done!

I really like the metroid / megaman like puzzle game. Problem is sometimes When you scale up in a small gap you could get stuck but all in all Good Job!

Two themes in one! Well Done! What I would add is a health bar to each part of the body.

Good game! What I would change is the art but all in all Well Done!

Thanks for playing and for your feedback!

I really liked the concept very much! Sure it took me a bit to understand but it didn’t take that long. The only things I would change is the Art to keep a consistent style and the game UI to show which health bar is which but all in all Well Done!

I really liked the game very much, but its kind of easy to sort of win by just getting a large slash scale and larger missiles but still Good Job!

I really enjoyed the game very much! The only thing I found is that I could glitch myself by scaling myself to the max scale and in the web version the tutorial is kinda wonky, but all in all Well Done!

Thanks!

Thanks for playing!

Thanks for Playing!

Thanks for playing and for your feedback!

I really enjoyed this game! the only things I would change is the UI and movement but all in all Well Done!

Cheese pong. I really enjoyed it!

Took me a bit of time to understand but still its really fun. I do agree with the previous comment. Multiplayer does fit this game. Good job to all of you!

I really enjoyed it! It has a rather simple but fun concept which matches with the art style itself. Level 3 was a bit of a pain but still Well Done!

Ahh SDL and its limitations. Thanks for playing and for your feedback!

I really liked the concept, art and voice overs. Well Done!

Scale in numbers, okay. I really liked the game’s concept and art and I found the minimap rather useful. The only thing I would change is the UI to match with the rest of the game, but all in all Well Done!

I really liked the game and its concept very much. It kinda reminded me of Mega Man / Metroid, the only problem that I found is that it kinda lagged for me but still I enjoyed playing it. Well Done!

Ahh don’t worry they saved the planet anyways.