I suggest doing it in 3D 2D for your first game(s). So you can work on the other thing like level design and sound effects.
The ball and blocks textures look really nice though.
Criteria | Rank | Score* | Raw Score |
Topic | #3 | 3.889 | 4.125 |
Simplicity | #11 | 3.889 | 4.125 |
Creativity | #19 | 3.300 | 3.500 |
Visuals | #28 | 2.828 | 3.000 |
Fun | #33 | 2.475 | 2.625 |
WOWIE! | #35 | 2.357 | 2.500 |
Sound | #50 | 0.943 | 1.000 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
I suggest doing it in 3D 2D for your first game(s). So you can work on the other thing like level design and sound effects.
The ball and blocks textures look really nice though.
The same than Mika la Grand about that its difficult to see when the blocks are going to hit the wall. Maybe some backgroun music would make the game better. And you should explain that wgen a block hits the wall you lose, else its difficult to figure out by yourself
It is difficult to see when the blocks are going to hit the wall. Maybe more of a top down view would be better. In the second level you keep on dying when you move to the right, but I guess this is because one of the blocks is hitting the wall. The controls are also a bit to sensitive for me. I think this really depends on the player and I would implement a slider in the options so that the player can choose this for themselves.
Really cool game
Lack of sound feels bad
And idicators on what actually kills u would be awesome (it took me a while to realise that bolcks cant touch walls) :D
Still very nice interpretation of the topic
Good job :)
Good job! Turned out better than expected. Even has a nice puzzle aspect to it!
It takes a while to figure out that blocks are not allowed to touch the walls, because you get no feedback when you lose, but once you do some of the levels are pretty smart.
It's no masterpiece but you worked really cleverly with the limitations you had. Well done.
Leave a comment
Log in with itch.io to leave a comment.