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It is difficult to see when the blocks are going to hit the wall. Maybe more of a top down view would be better. In the second level you keep on dying when you move to the right, but I guess this is because one of the blocks is hitting the wall. The controls are also a bit to sensitive for me. I think this really depends on the player and I would implement a slider in the options so that the player can choose this for themselves.

Thanks for the feedback and i also tghout it is al little bit fast and the top down view is a good idea thanks