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FAQ Sticky Locked

A topic by WolverineSoft created Nov 22, 2019 Views: 54
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How big or small can my team be?

Size does not matter! You can opt to work solo or with a huge team. We usually recommend  teams of 4 people, as this allows for both individual specialization and easy management.


What if I don’t have a team?

If you don’t have a team and would like to find one, hopping into the #2019-turkey-jam channel of our Discord is a good place to start. Introduce yourself and your skillset to your peers! If you still have trouble finding a team, feel free to talk to the officers.


 Who can participate?

Anyone is welcome to participate, regardless of student status, age, skill level, etc.


Can I use X tool or Y asset in my game?

WolverineSoft game jams allow the use of any art, music, or game assets available for free in the public domain to all participants. Use of any proprietary assets for which one does not have a legal copyright may be grounds for disqualification. Use of paid assets from the Unity Asset store, for example, is also forbidden. However, paid software used for the creation of assets, such as Photoshop or Logic, is permitted, as well as the use of personal hardware such as recording devices or VR headsets.

If you use any third party resources, you must include credits for them in a place clearly visible to players (e.g. a main menu).


Will there be voting / prizes?

Yes! Judging begins on Sunday after the jam concludes at 4pm and will run for approximately one hour. Following judging we will announce the top-placing teams and distribute prizes accordingly.