I played your game on stream! Check it out!
02:05:00
Criteria | Rank | Score* | Raw Score |
Use of the Theme | #18 | 2.727 | 2.727 |
Overall | #18 | 2.818 | 2.818 |
Fun | #19 | 2.636 | 2.636 |
Sound & Music | #20 | 2.636 | 2.636 |
Art & Graphics | #24 | 1.909 | 1.909 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Good effort. A bit too ambitious, but what's there works. I saw that you're saying you're putting in a crosshair soon, definitely a good idea. Nice work.
Good idea but you seems to have miss time to finish it. We need a crossair and the ennemy can't see you from some distance so i just wait and adjust my shoot from far away. i was it only once by checking the range of danger.
You are welcome. If you got a bit of time i would apreciate to get your feedback on my proposal. : https://itch.io/jam/xanderjam-3-spring-jam/rate/989211
Great submission. I noticed a few issues in the menu with text overlapping but the game was fun to play and the effects were nice. As others have mentioned, a crosshair to help with aiming would be a must. Great work :)
An enjoyable FPS game. My main complaint would be with the lack of crosshair/cursor on the screen, but I am sure that could be fixed and didn't matter too much.
Well done :]
Nice game, it was a big buggy, and the cursor was shown on screen, but it was a 3d fps nonetheless, and that is already amazing, the particle system was also amazing, and if I could upgrade the game just a bit, I would just add a cross so you can know where your bullets are going to be shot at
Thanks for the feedback! I will eventually try to add a crosshair, but I couldn't figure out how to do it when making the game and had more important features to add. I don't know why the cursor was shown on screen, because on everyone else that has tested it for me the cursor is not visible. Thanks for playing!
might be because my laptop is weak or because my resolution is 1366x768 but this game is incredibly hard to play because it lags so much. however my projectile doesn't even go straight out of the barrel
I am sorry to hear that! I know about the lag on laptops and other such devices, but am going to try some optimization stuff today, along with adding more options in the menu. I did not know about the projectile thing, and will try to fix that.
Edit: I have found that not playing in fullscreen reduces the lag, at least on a chromebook that I used for testing.
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