Concept
This is a solo project inspired by a health scare and hospital stay that my then-fiance and I experienced many years ago.
In Dreams is the story of a woman who suffered a head injury resulting in a long stay in the hospital to recover. While there, her relationship with her girlfriend will be tested to the extreme. Also, due to the drugs and brain damage, she sleeps for the majority of each day, and her interactions with the real world are limited.
The player will decide her course of action in fantastical dream situations, which then shape her waking conversations. Choosing to be selfish in the dream may be exactly what you need to recover from your injuries, but what effect will it have on your relationship?
Characters
The player character: (Name still undecided) You suffered a head injury and you're now in the hospital, sleeping away the majority of each day as your brain recovers. You have vivid dreams every night, which affect your mood when you awake and how you speak to your girlfriend.
The girlfriend: (Name still undecided) While your relationship with her is only a year or so old, she is surprisingly devoted. She put the rest of her life on hold to stay in the hospital and be there every time you wake up. But this is stressful for her, and she can't keep it up forever. She hopes you'll recover soon.
Gameplay
Each night, you dream. Over the course of that dream, you make several choices which affect path of the dream, and affect your Stats (Drive, Care, and Stress). The next day, your Stats affect your conversations with your girlfriend, along with your Health and Relationship values.
Your goal is to improve your Health enough to recover fully and leave the hospital, but you should also try to keep your relationship intact, lest you leave the hospital with nothing but an empty home waiting for you.