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A jam submission

Enemies Never DieView game page

A short 2D shooter/platformer made in 48h for the ZenoJam.
Submitted by Maui — 7 hours, 54 minutes before the deadline
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Enemies Never Die's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#14.5834.583
Overall#24.0004.000
Fun#23.7503.750
Game Design#23.8333.833

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Did you use any assets?
I used some copyright free assets.

Do you have a team?
No.

Discord Username/Usernames (It's for the price)
Maui

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Comments

Submitted(+1)

A really cool concept! There were some fun gameplay moments in there, for sure. I'm not sure how it was for others, but I found the mapping of the right mouse button for changing dimensions to be a bit awkward since it was physically unrelated to the shooting mechanic (which requires both mouse movement and clicking). Maybe it would have helped to have "W" be the jump button and then use the space bar for changing dimensions? I dunno -- but it's a good game and quite challenging even in normal mode.

Submitted(+1)

My absolute Favorite, it feels like something new, the enemies also never die but just get shifted to the other side. Platforming and also thinking, if you take out too many enemies on one side then the other side is going to overrun you so you have to have a balance.

Nice Sounds, nice graphics, nice mechanics and nice design.

5/5

Developer

Thanks a lot ! Glad you enjoyed it :)

Submitted(+1)

Great job! The concept of changing sides/dimensions is cool and the switching by itself is fun. The art is great, considering you had just 2 days. I would love to see a full game with this mechanic, or at least a longer one.

Btw, please check my game too: https://itch.io/jam/zenojam/rate/750940

Submitted(+1)

I love the concept of changing dimensions like that :) Good work!