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Humanity's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Heartbreakin' | #4 | 1.886 | 2.000 |
Funbringin' | #5 | 2.593 | 2.750 |
Mindblowin' | #9 | 1.179 | 1.250 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
The run and punch gameplay is nice, gives me Hotline Miami vibes. It's rly missing some kind of checkpoint system, a health bar or a dodge/roll mechanic that lets you avoid bullets (for some reason my character was sometimes spinning when punching, but it didnt seem to be a dodge move).
I had intended for punching in a different direction to work as a dodge move.
The spinning is just a bug; the player is made up of an object which controls the movement and a child of that which has the sprites and rotates to face the mouse, except while punching. The spinning appears to be caused by the parent object spinning after moving alongside a wall. I thought that would affect movement but apparently not.
I died way too many times. A checkpoint would have been nice...