The run and punch gameplay is nice, gives me Hotline Miami vibes. It's rly missing some kind of checkpoint system, a health bar or a dodge/roll mechanic that lets you avoid bullets (for some reason my character was sometimes spinning when punching, but it didnt seem to be a dodge move).
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I had intended for punching in a different direction to work as a dodge move.
The spinning is just a bug; the player is made up of an object which controls the movement and a child of that which has the sprites and rotates to face the mouse, except while punching. The spinning appears to be caused by the parent object spinning after moving alongside a wall. I thought that would affect movement but apparently not.