Latesttagged Game Design (88 results)
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A second collection of ideas from the next generation of game designers
The Cartomancy Anthology Art Book showcases concept art, design documentation, and comments from the game's developers!
Printable cheatsheets for learning basic graphic design principles. Can also be used like a checklist.
An industry standard template to help you create a GDD/GDC and get started on developing your game!
Slides from my talk at the Transformative Play Initiative (Uppsala University Campus Gotland)
A Quest Design exercice made during the Develop@Ubisoft Mentorship Program.
An artbook containing many of the assets, concepts, and design processes for the game Greyscale - Mirror World Anomaly
Toolkit to encourage experimentation and to generate playful ideas for games or any other creative project.
A brief level design document for the Level design jam #5.
A short rougelite where every defeated boss brings you one step closer to the truth.
Run in browser
Design and animated an awesome pixel character!
Ontario-wide Game Design competition hosted by Ubisoft Toronto
Mener une terrible bataille afin de sauver ou détruire la Terre.
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