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Great idea for a game! I appreciated your reference to the Wes Anderson movie both with the title of the game, and the character art for the scientist guy :) The puzzles on each level were challenging and rewarding to solve. The art and animations were really nice and smooth, especially the details on the submarine and the battle transitions. I wish that each character had their own strength/weakness though, like say the engineer could repair faster, or the security guard could defeat a monster 1v1. I kind of thought that might be the case after the tutorial, but it didn't end up mattering who was on radar or steering. Mostly I wanted the scientist to have a room he could be in to restore oxygen, because on the last level I started with zero oxygen and lost after the first move every time. For a minute I thought that the stats carried over to the next level, so I had fun trying to optimize my solutions accordingly. Amazing job with this, keep it up!

Haha yeah each class having their own abilities were the original idea but we couldn't finish it in time.  The stats should have reset each level but some last minute change introduced a bug that we couldn't fix in time so this is the final version. Thank you for your feedback.