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A really great twist on a Mario inspired platformer, playing the game and getting all the points definitely was a challenge and required a deal of precision and skill most games don't require. The hit boxes for the bottom of the level could be improved as they were very sensitive to the player and resulted in some points being very challenging to collect. There is not much of an incentive to gather points, so implementing an upgrade system could have made the game even better and more re-playable. Overall it was a really polished game considering it was made in a week.