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Love to see traditional 2d animation in gamejams! The artistic direction is quite good and feels very cohesive. The controls do feel quite stiff despite the coyote time - which I didn't immediately understand was meant to be used as a mechanic rather than a simple QoL thing. Nifty idea maybe to explore further! Shame there was no sound though.

Thank you so much for your feedback! We're still new to game development and want to improve.  If you have any suggestions on how to improve our game, we would very much like to hear so. Regardless, we appreciate you playing our game and giving feedback!