Didn’t really get ragey, just bored towards the end, last couple minutes was spent thinking “why am I still playing this”
I did think the second stage was easier than the first, as it was way easier to keep track of specific visual landmarks to judge where you are. Also if I hadn’t read the instructions I would have played this completely wrong, intuitively I thought you’d want to hold LMB at the top of the jump to cannonball down with faster aerodynamics, and then release at the very top of the rubber band so you get the maximum amount of time with it propelling you upwards. I have no idea what the real physics behind it are but it strikes me as notable is my assumptions of when to start holding and when to release were both exactly wrong lol