I didn't realize the first part would be such a big problem, since there are only two jumps before the first checkpoint. Initially, the first jump was even longer, and the fish was slower. For the final jump, you just need to aim straight up. You can trigger the end of the game by just going high enough. Thanks for playing and for continuing almost to the end of the game despite the difficulty at the beginning 😊
You had earned enough good will from me from Blindsight that I was willing to push past that first jump - I’m particularly poor at like predicting specific angles to get the right projectile arcs in games so I knew it was partly a me issue. I found myself surprised by how easy and fluid the rest of the game felt, minus getting the right angles to build up speed for the final jump at the end.
One thing I forgot to mention is that I think the time between death and respawn is about a second too long for my tastes - I think showing the player the actual angle they did their last jump at doesn’t necessarily make sense for the game (especially scope wise given the short timeframe), but every second between one jump and retrying it again is a second for my brain to completely forget how exactly I did it the time before lol