My mechanics are pretty bad, I couldn't finish it but I played for like 25 minutes. Reminded me of Getting Over It with Bennett Foddy where you make a mistake and lose a the last 5 minutes of progress, minus the goading from the narrator. Very simple but well executed, nice amount of juice on the art and sound to keep the player engaged. One suggestion I have is to put a wall to narrow the bottom floor so that the player doesn't have to wait for the character to walk to the end in order to change directions.