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This was funny and more fun than I expected a text adventure to be. My only critique is that you didn't base the game around the instability you spoke of in the description. It would be great if you had some mechanic like having damning answers be the only choice after holding it together too well for too long or something like that. Still an awesome concept and funny little session. Please expand.   

  

Edit: upon closer inspection, there IS a stability mechanic. My apologies. It's not as obvious on the first playthrough. I'm sure if you expand the story, this mechanic will shine in many creative ways. Keep building. 

I'm glad you enjoyed it! Thx for playing! :D