Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Battle Update:

So another thing I might do is have the boss be a little cheeky cheater. This will really fit the boss.

Also, there's a problem with how Russian roulette works.

I'm not sure if I showed this video, but he basically explains why you should (usually) NEVER shoot yourself in Buckshot Roulette. If you watch the video at 8:15, he explains why the amount of ammo is a problem. So one of my strats is to cap the ammo to 10 rounds so it can be even numbers instead of odd numbers. It's not perfect but it helps. So what else can I do to encourage people to shoot themselves. Well for one I have four leaf clover which gives a 50/50 chance, to encourage people to use it in hopes of getting a shot. Also it might scare the player if the enemies use it, so they might be encouraged to shoot themselves to get a higher chance of the live round. But what else could I do?

Not sure if people remember, but does anyone know about that one weapon idea I had about where you could shoot yourself with a blank to get more damage on your gun. Well I'm thinking of turning that into an item or apply that effect to all guns.

Also, speaking of ways to encourage players to shoot themselves....

Item Update:

Explosive round: You can put in an explosive round in the gun. If anyone activates the explosive round when shooting at someone, the explosive round well... EXPLODES giving themselves damage. So you have to guess where the explosive round is, so you can deactivate it. How do you deactivate it? Well... by shooting yourself.