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Chillitch

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A member registered May 22, 2022 · View creator page →

Creator of

Recent community posts

Story Update for Fates Gamble:

  Ok so I am adding more lore to my game. Unfortunately, I can't reveal anything, but maybe later on I'll give a peak of what lore I'm adding in some time.

 Stay tune

Song Update:

O_Tire made an overworld theme for my game! 

O_Tires Twitter/X: https://x.com/O_TireStudio

Check it out the song below:

Twitter: https://x.com/ChillDev_Offic/status/1895919701726990422/video/1

Bluesky:https://bsky.app/profile/did:plc:baveydrspsub7mc5v4bgmoh7/post/3ljdpelwd6k2q

Instagram: https://www.instagram.com/p/DGqxZ3fxyMW/

Story Update:

Ok so as I said, I'm going to reveal some dominators:

The Control: He’s a leader who uses his mind control abilities to create his own army. Once in battle, he is able to mind control your inputs.

The Smile: A girl with a yellow smiley mask on. She never attacks you, She only tries to manipulate you. It’s a total reversal. Instead of you pacifying/talking to her, she does it to you.

The Trader: He’s a kidnapper who kidnaps people for his... Experiments. He rules an island where there is nothing but sadness and misery. In that island, he sells a certain type of drug. I wonder how he made it?

The Judge: He comes after you when you’re apart of [REDACTED]'s group. He's going to stop you, any way he can.

Also, side note. I'm adding more lore. YAAAYYY MORE WORK. I'm adding a new character, who's treated as a legend rather than someone or something you meet face to face. I don't wanna reveal a lot about this character, so don't expect too much. ^w^

Story Update:

So I have finished a a side quest, where you go through a dungeon. However, if it's Non-Euclidean, so everything looks weird and hurts your brain! 

Ok, I'm going to stop making side quest for right now. I have 21 side quest as of now and I need to think about the domination mechanic I talked about my Devlog 4. See, trying to find your dominator is a side quest in it of itself. So I feel like it's important to focus on that. 

Also I've been focusing on adding more to the story. I added a new dominator as well!
I'll showcase some of them tomorrow!

Story Update:

Well I finished a rewritten part of the story. ALSO, I made a new side quest. You can get chased by a sea creature when sailing a boat. If it eats you, you get sent to it's belly. It's belly is basically a dungeon layout. You got to find a way to get out of this monsters belly, before you dissolve.

Miscellaneous Update:

So I am adding sailing to my game to find island. And i thought maybe it would be a cool idea if you could battle enemies in your ship. So I might take some battle ship inspiration for any sea battles. I was inspired by Mike Klubnika's "Concrete Tremor."

Sorry no update today. Had a long day and got my car stuck ;-; 

Its ok I got my car back 

X3

Story Update:

I have finished the dream side quest. And also I'm thinking adding another part to the main story where you have to collect memories of one of the main characters.

Story Update: 

I'm almost done with one of the side quest from earlier, let's hope I can finish it tomorrow.


:3

Story Update:

I have finished writing one side quest. Here's how it goes. 

You find an island full of people who have turned into stone. What happened to this place? You see a billboard saying "welcome to Nim Island"

"Nim Island" will be added as a keyword

You can go around the island looking for treasure and such. But you can ask NPC's about Nim Island. What they give you, is a horrifying story...

I'm also im in the middle of writing another side quest where you get to travel someone's dream.

Class Update:

I'm going to change the "Soldier class" into "Killer Class"

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Will you be releasing the OST on your YouTube or something? I know you only use YouTube for trailers but I was wondering. I'm super excited for this game, and excited to see some trees try and scare me. F*** you nature. Seeing this makes me so overjoyed! 

Also when I went to the store page, why does your YouTube link take me to X/Twitter, unless I'm crazy haha.

Story Update:

I have finished 2 side quest today, I will give some short detail on them.

Side quest 1:

You find a treasure map. once you find the treasure chest, there's gold, a map, and a note.

The note says "Gabriel, if you are reading this, I am dead. I hope the gold helps you on your journey. However, if you wish to see me, please follow the map. You must only come at night time though."

When you follow the map and come at night time. You see... a Ghost Ship. What lies in there. The only way to find out, is to go in.

Side quest 2:

You pick up a golden statue, but suddenly, two psychos come breaking down the door. You must escape before they can catch you.

MV Update:

I've noticed a problem with MV, and it mainly has to with the character dying. It's hard to explain for people who don't know how to use RPG Maker, but dying in the MV version is way different from the Vx Ace version, which could limit my domination system from the devlog 4 video. I'll see if I can fix it, but there's a chance the domination system wont be in the MV version and will stay on the VX Ace version.

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Media Update:

Go check out my Devlog 8 video, where I talk about A.I. Improvements towards the Opponent by comparing him to the dealer from Buckshot Roulette. I wanted to talk about the enemies in Fates Gamble, but that will have to wait.

OH LOL! I was so confused. I guess it does kind of sound like a YT short or Dhar man title.

Media Update:

Ok I'm going to edit my video tomorrow. Keep in mind I'm not just discussing AI improvements but the different types of enemies. I'll showcase their names.

Mimics

Dealers

Pyromaniacs

Sailors

Splitters

I wont tell you what they are specifically but I'll explain what the Mimic is.

Mimic’s: They copy your every move. For example, If you shoot yourself, they’ll do the exact same thing you did. It might not copy everything you do perfectly, but for the most part they do a good job.

Lol wut???

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Media Update:

I'm using a video to look at Dealer AI so I could learn to make the Opponent from Fate's Gamble better. I've realized that both the Dealer and the Opponent are smarter and dumber in certain areas. Ive written down a lot of information that will be helpful when I make the next devlog video.

Story Update:

In this side quest. You see a man named Terry. He screams and cries about how everyone is gone. You try to talk to him, but he just passes through you like a ghost. Then he starts crying trying to remember what happened to everyone in the first place... Then his eye's widen, he starts remembering what happened. 

(You play through his memory as him)

When you go through his memory, what you find out is sad and disturbing.

Media Update: 

Ill be working on my video on AI tomorrow.

Story Update:

I'm sorry for not posting these days. Anyways I finished a side quest involving sleeping next to someone. You wake up when they scream. What happens next is shocking.

Story Update:

Ok so I finished the side quest from 2 days ago. Also I'm trying to finish writing another side quest. As of right now I have 12 side quest. A long time ago on my Itch.io devlogs I said that I will make 15 side quest. This can not be the case, there has to be more so I'll be upping the number of side quest. Maybe 25 - 30.

Media Update:

I'm thinking of making a video about A.I. Improvements and the type of enemies that will be in my game.

Sorry no update today, I had a long day at my job and had to do other things. Don't worry, I can work on my game tomorrow :3

Story Update:

I made another side quest, it's still not finished  but heres how it basically goes. Some guy says he is having a dream where an entity is trying to give him a heart attack, so he could die. You must go through his dream through his perspective to find what's wrong. 

Class Update:

Psycho Class: This class can read the others mind, spin the chamber more than usual, and do mind control. There might be more later to this class.

Item Update:

Abort Pass: This will be in the full game. When you use it, it will abort you from the battle.

Media Update:

My new Bluesky Account is here!

https://bsky.app/profile/chilldevofficial.bsky.social

There will be short devlog summaries here as well!

Fan Art:

I know this doesn't fit devlogs, but I do like to support some of my friends who make stuff.

Who knows. I may even use this design in the game.


Story Update:

Added another side quest that involves one of the main characters from before. You go into a dungeon where you meet a crazy man in a cage, he asks if you can save him. Do you or do you not?

Also I added 4 dominator characters. If you don't know, I've talked about it before on my Devlog 4 video

Story Update: 

I added another side quest. This one involves you exploring a dungeon in search of a golden head. One of the main characters meet you in this dungeon and then you both got to escape the crumbling dungeon Indiana Jones style.

The other one I did is where you find repeating hallways and you got to spot the difference, kind of like the "Exit 8 Game"

At this moment I am not looking for a Narrative designer. Also I wouldn't even be able to pay, but thank you.

Also I did try out your two story driven games :3 

Story Update:

I added another side quest. It involves a being captured by a crazy pyromaniac and you got to escape. Also I added more parts that require a class to get certain choices in the story.

Also, I believe I talked about this character before, but basically he's a ruler of a land and makes everyone's life who lives in his land totally crap due to his rules. This land involves a different language so it's gonna take some keywords to interact with NPC's and the environment. Anyways to find him, you must pass the two gates that lead to his castle.

If you're wondering why he does this, it's because he feels the need to be popular... and if he isnt, no one should be.

Story Update:

added some 2 new side quest and did some redesigning for this one character i made making him talk in a different language to encourage the keyword system. I'll probably talk about this character tomorrow. 

Media Update:

I've mainly been reuploading to my Instagram and also I have a twitter account now.

Twitter account

I was gonna work on my game but I need to focus on my media.

Hahahah X3

Hopefully it stops here. I guess it's way more easier to add endings with game engines like RPG maker with its event system.

Story Update: 

Omg, I have 9 endings now. Of course it would be this way, haha. 

Ok the main story is done, unless I have any other ideas that I want to add to the story. Anyways onto the side quest again. :3

Story Update:

I'm almost done with my main story. I'm adding more segments where the classes would have an effect on the story. Also just some finishing touches.

I mean technically there's still some stuff I have to figure out in the story when it comes to having a partner in your team, but for the main plot it's almost finished. :3

Hey guys, here's my devlog video. I think I might make a small sequel where I give more examples of the keyword system :3

Also if you guys have any ideas you think I should do with the keyword system please tell me :3

I prob should do that. But idk, twitter has been getting worse. And I'm thinking of using a twitter competitor, but at the same time idk too much about them. At least Itch.io does support platforms like twitter and its competitors, so It definitely is helpful. Plus i already have a twitter so I guess I should. I'll see.

Media Update:

Gonna do some recording and editing for my video tomorrow. 

Item Update:

Instead of making the player buy specific items, ill just make them Item packs. So whenever you buy an item pack you'll be given random items of that pack in a battle. not only would this make things more fun and (fair) luck based, it will also help the player understand items better by upping the price of different packs.

HOLY SHIZ! Nice To know your working on music, cant wait to hear them! I'm so happy to see your models as well

Media Update:

Hey guys. So in my pursuit to make my video, I will take multiple perspectives into question. While a lot of people hate FF2, there is some people who definitely do like it.

Of course I think FF2 keyword system could be greatly improved, but I like that he said it can help him pay attention to the story.

Of course I'm gonna brainstorm ideas as well. If you have any suggestions please let me know.

Will there be a story? It doesn't have to be big or anything, was just wondering. 

Also will there be boss battles or no?

Media Update:

My Instagram channel is now up in case anyone wants to get some short Fates Gamble News. Right now I'm just uploading my videos into shorts.

Instagram Channel

EXPECT ANOTHER DEVLOG TODAY

Story Update:

There is now 7 endings... As of now. I said I was going to do 6, but here we are... I've always done that when writing interactive stories. I always somehow make more endings than usual. 

ALSO depending on your choices, one of the final boss will change. Yes I said "one of." Technically there's like 3 final bosses in my game.

Right now I'm rewriting this one part of my story to be way different. It involves a special crystal.

Media Update:

Gonna be opening an Instagram channel soon... Hopefully. Yeah, it's gonna be great to reach some followers for Fates Gamble on Insta.

Didnt really work on my video script but that's ok, I really wanted to focus on my story. probably will work on it tomorrow.