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OpenBSD's allegro version was ultimately too old, but I did some parts of setting up quicklisp to install your game:

https://toobnix.org/w/oyrTVu3gmpXMmo7xiWiqYZ

I want to talk to you and some other people about the idea of a Common Lisp Software Game Console Specification.

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Thank you so much for the whole video with your look on installation process! I’ve even updated installation instructions a bit in a git repo.

I’m sorry the game won’t build for you. By the looks of it OpenBSD does only have ancient version 4 of liballegro as a binary package, but there’s port of allegro5 required for the game, so you might have luck with that: https://www.freshports.org/devel/allegro5

As to discussing Lisps, I’m always ready for that 😊 I gather you have a podcast of your own, so perhaps it’d be nice place to talk things?..

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For a long time, I've really needed to set up a FreeBSD desktop that I haven't, which that port will be for because FreeBSD is more sanguine about graphics acceleration than Open- and Net- I think. I'm not sure if I will get to it this two days though I will try.

It's more of a Climate than a Podcast. On Wednesdays we read one of KMP's (https://climatejustice.social/@kentpitman) climate crisis haikus and talk broadly about lisp and gopher things on https://aNONradio.net with whatever music one of us released recently. So far, most of the show is reading the damgud cyberchatters on SDF and in LambdaMOO. It is planned to use the conference bridge eventually, so we could try setting that up.

I will make a new after-this-jam project after this jam. Actually, I only just found your yewtu.be channel as well!