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What a creative take on the theme! The minimalistic graphics and audio do both a good job of emulating the Atari era and creating an unsettling atmosphere.

It's funny, I started micro-dashing most places, tapping the dash very briefly. I'm not sure if it actually helped, but it felt like it.

I would say it was an error that you can walk faster when walking diagonally... but that's just how it feels like, sometimes.


Employee #76640: $27.60
Anyway, that was fun! I could probably get a higher score, but I already do that enough in real life(!)

Beautiful! Great work! Take it easy.

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Thanks! The faster diagonals is an interesting one: the way I programmed it involved applying forces multiple times in nested conditionals (largely stemming from GDevelop’s very unfortunate lack of support for an “else” condition), so the otherwise simple math would have involved complicating or rewriting the code so much that I just decided to leave it. Seeing the end result, I’m ok with that now.