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(1 edit)

One of the best interpretations of the theme and a totally unique gameplay style! I think that the game's physics are probably a bit TOO realistic, and once the platform's tilt crosses a certain threshold, it seems like it doesn't matter how much weight you throw on the other side, it's just going to tip. A little bit of idiot proofing like maybe a static pin that keeps the middle of the platform stable for some parts of the game or something like that might be the key to balancing the difficulty imo. Or maybe I'm just bad at the game lol. Anyway, enjoyable game with a great concept! Nice work!