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(1 edit) (+1)

I like how the floor starts the break apart later in the level, and the dash is satisfying when you don't fall down a hole (it could be even more satisfying if the demon pointed his horns forward and broke any falling planks in his way into pieces imo), the final calculation for the score at the end is a nice touch too! If you want to have just the one level, then the game could've benefited from an additional endless mode that counts how long you survive for!

(+1)

Those are awesome ideas for improvements! thanks for playing!