Hey, thanks!
I'm currently using RPG Maker MV to make the game, but I'm planning to move it to Unity in the future.
That's totally awesome!
How is it learning the new software? I haven't had much experience with Unity 2D.
I started with Unity 3D years ago but switched to Data Science from game dev. I was probably going to look into it and get a Udemy course or something to catch up to speed on new things and a 2d environment.
Since I've just released 0.03 on Patreon a few days ago, I'm taking some rest days from working on the game, but I'm using them to learn a bit more about Unity, and I'm actually watching a Udemy course too!
It's actually a lot more fun than I thought it would be, but I still I don't have any idea how long it will take for me to move to Unity.
I want to be confident with developing games there, so I don't have to delay any update or anything like that due to me "not knowing" how to do something on the engine.
Also I will be making some major changes to the game too, that I wasn't able to do on RPGM due to its limitations or that I just feel it would be better to my vision of the game, so it should take some extra time too.