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Hey, thanks!
I'm currently using RPG Maker MV to make the game, but I'm planning to move it to Unity in the future.

Awesome! Thank you for responding to me! 

Is there a reason you want to move to Unity over RPG Maker? Just technical aspects? 

The work is great and you have done a lot of attention to detail! 

(1 edit)

Yeah, pretty much technical aspects.

RPGM has a lot of limitations that would require a lot of custom plugins, and it would still not be as good/optimized as Unity.

Not to mention it will be a better/easier way for me to support for other platforms, such as mobile.

That's totally awesome! 

How is it learning the new software? I haven't had much experience with Unity 2D.

I started with Unity 3D years ago but switched to Data Science from game dev. I was probably going to look into it and get a Udemy course or something to catch up to speed on new things and a 2d environment.

(+1)

Since I've just released 0.03 on Patreon a few days ago, I'm taking some rest days from working on the game, but I'm using them to learn a bit more about Unity, and I'm actually watching a Udemy course too!

It's actually a lot more fun than I thought it would be, but I still I don't have any idea how long it will take for me to move to Unity.

I want to be confident with developing games there, so I don't have to delay any update or anything like that due to me "not knowing" how to do something on the engine.

Also I will be making some major changes to the game too, that I wasn't able to do on RPGM due to its limitations or that I just feel it would be better to my vision of the game, so it should take some extra time too.

That's totally awesome! extending deadlines is also pretty reasonable and good for a passion project and wanting to do a good job. 

Good luck! I look forward to seeing the development work of this project!