As of v0.04, the main content of the game ends after finishing Vaulty's third quest.
Nyopan
Creator of
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You use Arrows or Left Click to move your character.
Press Z or Left Click on a NPC to interact with them.
To open the menu, you can click on the Phone icon at the top right corner of your screen, you can navigate through the apps with Left Click.
(You can also press X to open the menu and navigate with the keyboard, but some features are limited for now.)
To answer your previous question, you can click on the Tasks app after opening the Phone Menu. (it won't work with the keyboard mode)
Sorry about this, I've made some changes to the shops on v0.04 that unfortunately old saves can't support it.
But for v0.05 I will be making it in a custom way (like the phone menu), so it will solve this error for everyone.
And no, the items of that shop don't have any use yet (except being collectables), so no need to worry about farming them now!
Thanks for reporting it, sorry about this, it was a simple mistake that I overlooked when naming the files.
Since it is a minor bug, it will be fixed on the next version, but;
Here's the first part (you are here) and second part of this task.
Yeah, the current engine is pretty annoying to work with and a lot of the bugs are caused by some plugins not working too well with another, I'm trying my best to fix what I can but some bugs will probably have to stay until I move the game to Unity.
About the Hololive girls, I'm a fan of them, and I know a lot of people are too.
I thought they would fit the theme of my game, so I added them, I'm glad it worked out too, from what I heard from some people.
And yes, I do have plans to add a few more girls from EN, JP and ID!
(I've already briefly mentioned Ina on Calli/Gura's quest too!)
About the combat, I should be doing a few tweaks to balance it more since I've added new bats/skills this update, but overall it should stay the same for simplicity and due to limitations of the engine.
I do plan to make a few changes to the combat on Unity.
I've never seen this error happening with my game.
Lewd Falls usually have some trouble with Joiplay (although it's usually the same error, this one is new and seems like it only happened to you).
I can't really help with Joiplay problems, but since you were messing with some things for another game, it might be affecting mine too, so you can look into that!
Sorry about that, this is an annoying old bug that's haunting me since v0.02.
You can try opening the Phone Menu with the keyboard (press X) and then try to go to the Gallery, this works for some people that have this bug.
I'm know the reason for it, but unfortunately I can't remove it, since the plugin that causes the problem is needed to play the animated scenes.
And yes! Vaulty is pretty much based on Vault-Girl, although she pretty much works by herself, I may add some things about Vault-Tec on her backstory!
I understand what you are saying, but that's pretty much what happens on every RPG, if you find my game annoying for doing this, you must hate every type of RPG.
But I agree on some parts, so what I will probably do is add a hint to what level should be good enough for this event and the next one, hopefully it will help some players in the future.
While I do try to take into account the people that like to rush (that's precisely why I will not let people save on this event, to avoid them bricking their save and complaining about it later), it's not my fault if they are ignoring all the warnings and end up getting their ass beat by some enemy.
Everything comes back to interpretation, if the player assumes that a "tough fight" can be won by killing a couple slimes and buying 2 heal items, failing it is entirely on them.
The game warns you to proper prepare before going into the graveyard. (Buy items and level up), so not being able to save there is on purpose for two reasons:
- There's a lot of people that may just rush and don't read that message, and then would save before the boss with 10% HP left and no items, essentially bricking their saves.
- Without having a way to save there, it makes the whole event feel more like an actual challenge, otherwise everyone would just keep retrying the boss without any consequences for not properly preparing.
Sorry about this, this is an old known bug that affects some of Joiplay users.
While in theory my game is playable on mobile using these apps, it is pretty much a gamble, for some people it will work, while for others it will have this bug.
Sadly I can't really do anything about it for now, I know the reason for the bug, but I can't remove it, since it is an essential plugin.