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(3 edits)

This is the most fleshed out entry I've played thus far for the same reason as Brad's Games stated - I can only assume you were very efficient with your time. I do consider it cheating to use AI for voice acting, but at the end of the day it doesn't really matter as much in this context. Still, I would've recommended hiring real voice actors from Fiverr or something if possible. I'm also used to using arrow keys as opposed to WASD, and it would feel more intuitive if I could just click on things rather than pressing E, but hey, it's no challenge I can't overcome. Still, this is so good I would actually pay real money for a full version, which I suggest you make, and I may even pick this as my number one choice, but we'll see, cause I've just gotten started!

I can only wish you the best of luck and that by working together all of us will help further our local and regional gaming industries to widespread international acclaim.

(+1)

Thank you very much for this response.  I did originally intend to use actors from fiverr (and even briefly considered Norman Lovett after realising he was on Cameo) but didn't want to risk the clips not being ready in time when I only had a couple of days left at that point. If I were to further develop the project then I'd certainly replace the voices, although I think the generated ones did a good enough job at representing what I wanted. I definitely should have included arrow keys as an alternative for movement and it's something I'll try to remember for next time. Thanks for playing!