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I have to take a look how you created the game! I didn't quite get the rating, is it just displaying how many balls I keep in the air at the time? I don't like to move the character to throw the balls again. Would be nice if one could have a mouse button press event to give an angle and amplitude to the thrown ball.

The bar increases faster depending on the number of juggling props in action, the goal of the game is to fill the bar, I did not tweak the score mechanic enough to get a more intuitive feel. I like your idea of an angle selector, maybe for  a special move or a more difficult mode, since  I would have to reduce the  current gravity value.

The source should be in in the download page.