I really liked the intro and the setup for the creation of the magical wooden board of fast movement. The game looks great and plays well. I think there is a lot of potential in the idea. I felt that the trick selection was a little bit arbitrary, or at least I wasn’t able to figure out which combination would lead to which spell. Additionally, I would like to see the effect take place immediately after the board is filled and be able to predict what the outcome will be (e.g., 4 x green = heal spell, 4 x blue = missiles), and potentially discover some new cool combinations by mistake. The level design was great for the skateboarding part, but I felt I could sort of skip the casting and still comfortably reach the end. Overall, it was a lot of fun, and I would love to see it expanded and fully fleshed out.
Viewing post in Skateboard Wizard jam comments
Thank you for the feedback!
I'd definitely like to make the spell selection less vague, I do like the idea of it triggering as soon as the board is filled. And a way to better communicate how the colors determine the spells you get is something I want to look into.
Glad to hear it was fun to play, thank you for playing!