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This game is absolutely amazing and I love it, but I have a couple notes.

The pacing could be more optimal - right now, you get a new thing after every level; it'd be better if you had more chances to familiarize yourself with one thing before getting another, let's say 2-4 levels in-between, with a varying amount of mines. I've played this game so many times it's not a problem anymore, but it was tough to figure out Cryomines at first, for example. Same for upgrades, when you replay, it's tough to remember what you have or don't have.

Dark mines could get an update to help with them, right now unless you get lucky, there's not much to do about them.

Endless mode would be great!! Esp. if you could also pick what mines/structures appear.

Otherwise I ABSOLUTELY ADORE everything about this, it's a better version of mine sweeper, all of the mines and structures are incredibly cool and creative. Sent and shown to all my friends who like Minesweeper lol.

Btw actually one more thing that I'm sure you're aware of; the music doesn't loop properly

One more thing, Disarm says "usable 3x per level", which I guess is true, but it doesn't recover as other updates, so this is either incorrectly coded or a misleading description

Thanks so much for all the feedback! Working on most of this now. Not sure exactly what you mean with this point about the disarm - it's supposed to have 3 fixed uses per level, but you can freely switch between using disarm and probes/scanner whenever.

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Very happy to hear all that! Regarding Disarm, for whatever reason, I thought it does not reset at the beginning of a round, but it does, so everything is okay. :)

Have to try to new endless, super excited about that!

Ahh, I know what's the issue with Disarm now. The problem is it doesn't refresh properly - when I end with 1 Disarm on a level, then I get 2 on the next one, instead of the full 3. Which I assume is the intended behavior - so if you don't use them, they're essentially wasted for you for the next game. Or at least it seems to behave that way for me.

I also second the multiple flag types that were mentioned above; one for each type of mine would be great but might be an unnecessary overkill to cycle through them.

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Ah, yeah it's supposed to reset *to* 3 uses each level, so you can never have more than 3 and any you don't use are wasted. Will think about how to make that clearer.

Current plan for flags is just to let you click a mine in the infocenter panel to change your flag icon to that mine, but I still have to actually implement that so we'll see how it ends up haha.

Can you add something to identify dark mines because I end up losing a probe to them and I can't do anything about it