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KormiSK

8
Posts
A member registered Jun 01, 2024

Recent community posts

Btw this is a minuscule comment but the order in which structures activate should be checked; when you hit a CryoCell and a CryoMine is nearby, you get hit by the mine first and then the CryoCell inactivates it (which doesn't really matter, because you're hitting a structure, but opposite order would make more sense). Same is true for Battery and Mortar - if the Mortar has already been uncovered and you hit the Battery, you still get an information about Mortar reloading despite the Battery being dead and the Mortar not posing any other threat. It's a small thing but can be quite confusing sometimes.

Ahh, I know what's the issue with Disarm now. The problem is it doesn't refresh properly - when I end with 1 Disarm on a level, then I get 2 on the next one, instead of the full 3. Which I assume is the intended behavior - so if you don't use them, they're essentially wasted for you for the next game. Or at least it seems to behave that way for me.

I also second the multiple flag types that were mentioned above; one for each type of mine would be great but might be an unnecessary overkill to cycle through them.

Very happy to hear all that! Regarding Disarm, for whatever reason, I thought it does not reset at the beginning of a round, but it does, so everything is okay. :)

Have to try to new endless, super excited about that!

Looove the visuals, neat concept, but the controls hurt my brain, I'll be honest. It's more about thinking "what are the controls again" rather than "how do I solve this level" for me.

One more thing, Disarm says "usable 3x per level", which I guess is true, but it doesn't recover as other updates, so this is either incorrectly coded or a misleading description

Btw actually one more thing that I'm sure you're aware of; the music doesn't loop properly

This game is absolutely amazing and I love it, but I have a couple notes.

The pacing could be more optimal - right now, you get a new thing after every level; it'd be better if you had more chances to familiarize yourself with one thing before getting another, let's say 2-4 levels in-between, with a varying amount of mines. I've played this game so many times it's not a problem anymore, but it was tough to figure out Cryomines at first, for example. Same for upgrades, when you replay, it's tough to remember what you have or don't have.

Dark mines could get an update to help with them, right now unless you get lucky, there's not much to do about them.

Endless mode would be great!! Esp. if you could also pick what mines/structures appear.

Otherwise I ABSOLUTELY ADORE everything about this, it's a better version of mine sweeper, all of the mines and structures are incredibly cool and creative. Sent and shown to all my friends who like Minesweeper lol.

Really cute demo! Everything about this game is very neat. Would definitely pay some money to play this.