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On the browser, when we start, it looks like the image doesn’t quite fit the page, which initially made me think the game wasn’t going to be playable. However, I still tried to play it and, while I can’t see the whole screen, I can see what’s essential.

I’ve been here for 10 minutes trying to beat the levels. The longer I play, the more I understand how to attack each enemy. When I kill enemies, I like the way it auto-aims to another. However, sometimes it auto-aims to an enemy I don’t want to attack, and then I end up sending a weaker spell to them accidentally. It’s a blessing and a curse?

I think the game is well thought out and engaging. Good job.

(+1)

Yes, you're right. The image size is fixed right now. This is one of the idiosyncrasies of the screen handling code originally made for fixed-size screens. As a workaround, you can try to use your browser's page scaling. I do realize this is a hassle. Sorry for that!
I will definitely improve this (though not for this submission). Thank you for putting up with it anyways!

Yeah, the auto-aiming is kind of a double-edged sword. Maybe there should be some grace period or something after it applies to allow for still changing the target manually? Not too sure.

Thank you very much for your feedback and for playing the game! Glad you had some fun!