Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)
–"like did you noticed that the first time you played?"

It took me a couple of tries. I immediately noticed that the inputs other than 'A' were weird, but it took some experimenting to realize that it was a release command.

It's something that comes up a lot when I program debug controls, which just use my keyboard. If I mix up a "key pressed" and "key released" control, it makes them quite awkward to handle, especially if it's something I only want to do once OR if it's something I want to be able hold down. I think I got so used to releasing '~' to toggle my debugging text that I intuitively noticed that the inputs for the other keys were the same thing. It's just personal experience.

(1 edit) (+1)

Ooh I see, well thanks to you I just play-tested it and the rest of the buttons feel a lot smoother now and working as intended like the A button. I can't believe I forgot to add and change the code to the rest of the buttons lmao. Thank you again :D