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So... I built a heavyweight full-body spinner, with a miniscule part count for me of only 23. (Including the chassis.)

When I spin it up to speed in an actual battle, half the time the game crashes to menu on the spot.

And the other half, more often than not it crashes anyway as soon as I hit the opponent.

If I had to take a guess - with absolutely no experience regarding how the game might work but access to a lot of robots to observe - I think it might be in some way related to the robot not being applicable for the game's spinner mechanics.

Okay... Update: I'm trying it again, and this time the game is staying solid, I haven't had even one crash today.

Hmm.  Any ideas what might be different?

No idea at all, but these past three days I've continued to have no problems with it.