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fun game, I got stuck not knowing how to complete a jump sometimes, but I also think that's part of the charm, is that sometimes you can jump on a pictureframe.
I do think it needs a bit a of coyote-time to make the jumping a little more forgiving near edges, but otherwise a solid title. Great Job

Thanks! Yeah... didn't quite get to a couple things that really improve game feel like coyote time and input buffering. In the beginning, I wasn't intending for the platforming to be very hard and thought it would be unnecessary, but by the time the level design changed and became hard, it completely slipped my mind...

Again, thanks for playing and commenting!