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By performing the actions they like. There is an opinion indicator on the status console and it shows what actions each character likes

Not played, but game sounds fun/y.  You might want to consider making this a configurable option or a (hard) level option, where the point is to experiment and determine what they like/dislike...as in real life. Also, why not make it vocal rather than having a status console... a villain would have ways of making them talk!