There is a ton in here! How on earth did you guys (no way was this just one person) get so much done in 48? Congrats! Here are the few thoughts I pulled from a very thick document:
- Great premise! I wish there was a bit more about how one should play the artifacts in the GMs section.
- The Situation Creation: an example of how a player would use the cards would be nice. Even with the section at the end... still wanted an example of play.
- So the great thing you've done is breaking all the artifacts into their own splatbooks. And all of them are chocked full of great info.
- Also, should be mentioned... the art style choice is great. The piece that threw me a bit was the cover to the GM's book (make it B/W).