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hi man loved your game!!
and would be happy to know how you implemented the blood splatter and the knockback in your game so i can use it in the game i made using the same sprite set 

overall really fun and challanging loved the feature that it trackes how you died as well as just the death itself 

Hey there, thanks for playing! The blood splatter is a particle emitter emitting towards a direction relative to the player hit direction. Knockback is added to the enemy's move calculations at every frame, lerping to zero.