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Pretty interesting story! Sadly I don’t think it fits the theme of the Jam at all? Please do tell me if I missed it, if that’s the case i am sorry. Story dragged me in real quick but at the end it just felt like press Enter simulator. I would love to affect the story a bit more. The design is really well made and fitting for a horror game. Great job!

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Hey Blodyx! Size Matters! The size of our following matters to the deity we follow, and the totem gets bigger to represent this in the background.

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Also, in terms of the enter pressing, this was created to be an "interactive story" type game, like a visual novel with 3 or 4 choices, nothing too crazy, my partners training to be a narrative designer, so we wanted to focus on narrative.