Yo, i fixed it for the newest godot version, I can send it to you if you want. It’s a great UI theme!
Blodyx
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Thank you so much. This is one hell of a feedback, and even tho it’s mostly negative, I can’t help but agree with everything you said. It as a huge mistake leaving the level design for the last day and I regret it a lot now. Thanks again for playing the game and taking your time to leave such a big review, because size really matters when it comes to feedback xdd.
The game is very hard but very enjoyable. As a fan of Magica, i love the spell switching mechanic. It opens up infinite combos the player can make. But the player isn’t forced to change his size, which isn’t a bad thing, but it just doesn’t really feel like the size really matters? (I also have the same problem in my game lmao). Other than that, very good game!
Pretty interesting story! Sadly I don’t think it fits the theme of the Jam at all? Please do tell me if I missed it, if that’s the case i am sorry. Story dragged me in real quick but at the end it just felt like press Enter simulator. I would love to affect the story a bit more. The design is really well made and fitting for a horror game. Great job!
I didn’t know i could walljump until i read the comments. Also i don’t see how the Size matters is implemented in this one and whats the point of collecting sodas? Lot of questions. Enough with negativity tho, the movement with sliding felt really smooth and the game overall looks pretty good. Just more clear instructions could help the game a lot! I could see this being very enjoyable experience.
This game is a winner. Both in my heart and in the jam too (i hope). Really cute game. The puzzles are so well crafted and secrets are creative as they should be. I am usually the one who brings a bit of critique into the comments section, but I just can’t, because there isn’t anything but praise I have for this game. Amazing job! (5/5 on all categories from me.)