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(3 edits)

Update 2.0 

- basicly mod and credits section are 2 times bigger and mod is better,  more complex in my opinion, mod was renamed for better marketing

Real update logs:

- fixed the issue where dominant slave was suffering stress and gaining benefits from nudity rule (whole segment redesign)
- replaced loyality check with "Devoted" trait check for enforced silence
- changed rules order to made it easier to instal with heavier edited version of Mansion.gd/manual pasting without using mod system (in case if you have small tweaks for yourself) (match with check "if person.rules.silence == true:")
- added version compatibile with Redle's Info organizer (should be as compatibile with all other mods as basic version of this mod - WARNING: use basic version if you dont have information organizer)
- redesign penality/reward conditions for pretty mush everything to check for "Prude", "Devoted", "Pervert", "Sex-crazed", intimacy, loyality, lust, stress and so on
- added new check "Personal Bath" with nice bonus to stress relief, toxicity reduction and health regeneration (kind of out of place, but 2 supplies for 5 luxury was never worth using and it was so close to my check-boxes)
- NEW features, mod is informing the player how said character react to the rule with text and colours (white - neutral, red - negative, green - positive, pink - lewdy/lusty)
*text is displayed after ending the day inside "secondary report" at daily report section (this one where everything in vanilla is yellow and tells you who sleepped with who)

Future update plans for this mod (all of them are"maybe"):
- need to get more ideas how person with A trait/mental stat/origin/anything would react to one of this branding rules or maybe create new rules for this menu
--considering expanding to cover all rules inside customization menu
- design some nice quests/events applied under specific conditions with random chance that might results nice traits/stats or something