Game fits the theme, definitely bi-directional.
How many levels are there? Is it randomly generated? This was unclear, some more information in the description would have been helpful. I stopped after 3-4 levels.
The success condition is a bit odd to work out in actually playing the game. I was able to find a way to more consistently work through the problem of solving the levels, but my understanding of what I needed to do to win (rejoin the cameras) I thought would result in my position creating one whole view, perhaps completing an object tht would be split left/right in the middle of the camera position. Most of the levels I was in had no clear object to split on the screen, and that made completing them more difficult.
It works, it just feels like it would have worked a bit better with some more intentional level design decisions.