Hi Denki,
Here is one example where I use the "Shout" and "Repeat until Hear" commands.
In the lower image, I have one bot wearing a Party hat named "Go Fish" who will repeat an empty loop until the Salmon Storage is not full and then will Shout "GoFish" and then wait 60 seconds. I also have one bot wearing a Guy Fawkes hat named "Stop Fish" who will repeat an empty loop until the Salmon Storage is full and then will Shout "StopFish" and then wait 60 seconds. I also have 7 bots without hats named "Fish1" through "Fish7" who will repeat an empty loop until each hears "GoFish", and then will repeat an action loop until each hears "Stop Fish". That action loop contains "Find nearest Deep Sea Water" and "Use held item" (the fishing rod). There are other bots for storing the salmon and for winding the bots.
I have most of my bot teams set like this with a pair of bots that shout "Go …" and "Stop …" and the active bots controlled by those two, that is repeating the empty loop until they hear "Go …" and then repeating the action loop until they hear "Stop …". I think this simple structure can be easily demonstrated in the new version of Autonauts in the Academy system of trainings, plans, and certificates, once the coding for Shout and Hear has been added.
Thank you for all the great work you have done with developing this wonderful game and for your interest in my suggestion.
gmrose9