Thank you for the feedback. We had a little issue with scope creep and we 100% intended to have item pickups (health/ammo) as well as a limited ammo pool obviously with our original scope of the game. We ran into a severe bug on days 6, 7, and 8 where none of our collisions were working correctly and we couldn’t fix them no matter what. I managed to figure out on day 8 that our instantiated enemies were loading from an older scene, where the collision layer/mask was set to default 1 , 1. Had we not encountered this we would have been able to finish item pickups and possibly some particle effects.