Very cool idea! The game became a little too easy after a few damage upgrades though. Increasing the difficulty of the knights over time would be a cool addition!
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Thank you for kind words :)
Yeah it gets especially easy if you stack attack speed haha
We didn’t have any time left to spend on balancing or making enemies harder. We even cut out fully animated mage enemy 30 minutes before deadline because we failed to make him cast fireballs properly :( Everything took way more time than we initially thought but I guess it’s normal if it’s our first gamejam.
Plans were big but we still love our child :D