WOW. You set tone right out the gate with that cover image and brief summation. Reading further, I had a few thoughts:
- Again, your cover. It's great!
- I would find a systematic way to have players make cards. Include a PDF template in the back.
- A little confused how the dice and cards interact? Might need to see a card to figure it out. I figure the cards augment the roll? But I figure you'll probably working on that as I type this haha.
- Ok, on pg 8 I finally got for the cards. Bump that up so we understand the base mechanic sooner.
- Also a thought, what if your cards had numbers on them? If you play them for a number for what is currently your Dice Roll, they go back in your deck. But if you play them as an item, they are gone from your deck. So then you give the players an interesting choice... do I play keep this 9 in my deck or use it as a powerful item?
- I wish there was a bit more setting. I can tell I would like this world. For example, what are the monsters?
- Your Kids Die section is great. Again, your TONE is spot on.
KEEP WORKING ON THIS ONE. It is gonna be really good.