Yeah the big enemy's attack at still fire if they aren't hit quickly before they start the attack animation. I wanted to set up the attack to fire only at a certain point in the animation but ran out of time so it's set up to a small timer instead. Honestly that enemy was getting on my nerves when I was trying to get a gun from it. lol I think the expressions are the best. I would love to flesh out this into a full game and give the slime hero many expressions and forms to evolve into.