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(1 edit) (+2)

Cool art and music! I was confused what the purpose of keeping vs skipping was in the first portion of the game. I think an option to go back and forth between the two portions of the game combined with the ability to swap kept selections with the remaining skipped options would add to the ease of difficulty. It might give a smoother and more relaxing gameplay/music-making experience, if that's what you want. Keep up the good work!

(+1)

Hey thanks for playing and the feedback ^^
The goal is for the player to be kinda confused in the first screen of the game. Since there are multiple endings it encourages people to try the game multiple time and learn something each time, that's what we tried to do
But yes having a way to switch between screens would be cooler and easier to try things